My friend and I participated in the fall of 2014 for the traditional game jam my university hosted/participated in. The theme was HIV awareness and Prevention. Going to be honest, it was out of our depth a bit. The best we could come up with was this.
Thursday, June 12, 2014
I felt like my friend and I did one hell of a job for this game jam. It was a bit challenging to complete it, because we wanted to add so much more! Unfortunately, due to the time, we had to keep it simple. The theme of this jam was raising awareness of others who might be suffering from external or internal dilemmas. At this point, most of our game jams asked for a trailer instead of a gameplay vid. Also, this was the first ever sumer game jam at SPSU!
Monday, May 12, 2014
For this project, we were to form teams and work with an outside of the university group. My group chose to work with the library. What they were asking for was a game to spark the target audience to read more. The target audience were adults with a reading disability (up to grade 5). The gameplay was focused on the player reading a scene in a book, which then teleports them into that scene. We came up with the idea of creating a similar library setting to that which was being built at the time. The books we came up with are in the list below. Created in Unity.
Saturday, February 8, 2014
I was a part of a 2-man team in the Global Game Jam 2014 in which we had a pretty fun theme for a game focus. The theme was: We don't see things as they are, we see things as we are. We had a pretty good time creating as much as we could and as you can see, it turned out pretty well!